"" Demolition "was based on your doorstep! Survive Now is the time!"
What do you do when an unstoppable force based on your door? When a difficult war is not your probability of winning, I really hope in your heart as a flourish? Behold, they say, "In the worst case and faith and hope will protect you." Said, that these words, would you continue to fight when you realize that it is dry and hollow rhetoric?
Flee? You do not have such a luxury! To fight against your power, it has not stopped to fight, knowing that you will lose. Do not try to escape anyway, defer the inevitable end will be more than just a little.
If we live in the years 434-453 could better understand what it means. Among this year because "the Scourge of God" that was scorched so ravaged Europe, not as a nothing more than the old.
European Hunan Devleti'yl Creative Assembly's Rome so ends the trilogy. The establishment of the Roman Empire, Rome after two games we handle the rise, fall time now.
Total War takes us this time to one of the most interesting time in the history of the world.
Things have become like this?
I'm playing with the West Rome. War is over. More precisely, based on my door only with one of them could face the sword. I'm lost, I lost denilemez; I was utterly blown away.
I did not have any luck on horseback across from me. No, I play the game is not bad, just "a lot of sword" there. When trying to download one, it is riddled Another of my legions broke through air.
The Wrath of God / God is standing before me full Whip. He tells me to fight my. This is not something I can do. I "destruction" and not war. We are soldiers to protect the gods, which once rather protect ...
But you can not fight with destruction, you just run.
Total War series, this time we have (to date inquisitive ones) takes one of the most interesting time in the history of the world. The collapse of the Roman Empire was divided into two processes and we are guests to a time when the Great Hun invasion began.
15 years of Total War series of games, perhaps the most criticized Rome II, he lived a troubled process last year. I refer to the preliminary investigation of these deficiencies can be accessed there, I'll blow your head once again but there is a reality: Rome II was not even half as good, although we expect a production.
The first message of the game is actually the biggest harbinger of what lies ahead: 401 survive until spring!
So it appears as add-on package (actually a single player game, but we are seeing it) Total War: Attila series takes, how far? Attila the Hun's adventure, which can drag us back to the battlefield?
The answer to these two questions seems to be yes and no, respectively. No, because the Total War series Attila certainly does not make difference. In many ways the Total War: Rome II copy. Again, as I mentioned in the preliminary examination, it comes with many features, not including Attila the same interface.
If you need to make an accurate description, Total War: Attila, we can say that the enhanced and improved version of the previous game.
The reason for the answer to the second question is yes, of course the game's fiction and screenplay really did not expect it to be so excited. He goes on tours, Attila and other countries of bindikçe your head, you do not Kaposi from the game. If you are already a loyal Total War players will definitely enjoy the excitement level and the progress of the game.
Total War: Attila offers us different options and scenarios you play is completely different compared to this option. Each state / tribe / height to a different progression, classically have certain advantages and disadvantages.
At this point, immediately stands out the new feature added to the game. When you select the Huns is not certain and you go wandering in the city center on the map. Of course, you feel every second of the difficulties of nomadic life. Besides the war, the cruelty of nature, diseases and many other problems in your life opens up trouble. Moreover, diseases can now login to your country via trade routes.
Although the progress of the game for the first time as a system based on a real-time gameplay that awaits us. Every command you give, showing the impact of each choice directly. Sounds like a good feature, but you realize before long the illusion of a producer. Overall Rome when dealing with organized menus and system according to II of these features, and you understand that the response of artificial intelligence should be of Rome II.
Total War: Attila I do not know how you play but the essence of what you play every second "but" you feel that game.
OK, we talked about the nomadic life, but all of these mechanics come again playing Attila familiar. Yes, we understand everything that happens to us are nomadic but really the same as the previous game.
Remember that we remove from our state army border: Disease, food shortages, border disputes with factors such as the state is affecting your people at this time. Oh, and you need to accept, artificial intelligence was certainly better than the Rome II, so you can get the feeling of really competitive game.
Yes, Total War: Attila difficult game. If you choose a large state are collapsing like a nightmare to me. See more besieged border city of consecutive first round suring quite possible-even situation. For those who want to play with little government demanding to increase. Well, officially the collapse of the world have passed a challenging experience to rise from the rubble and dust. You say I nomadic event, already the most difficult to play with them. Skills need to be patient and talk.
Was it supposed to be so difficult? Maybe, but Total War: Attila the game can be really challenging patience will start to new players. I mentioned tutorial difficulty (Dark Souls), but you know the kind infuriating. Players will begin the game for the first time, the game opens up and becomes more runoff from the besieged from everywhere. Total War: they could've prepared a little more player Attila, Attila was born from the zorkun survive even in the previous period, when the Huns came rookie what to do? I do not want you to tell me what this negative perception, something nice to include the outcome of such a challenge game.
Although the progress of the game for the first time as a system based on a real-time gameplay that awaits us.
If we continue to talk about the work of the gameplay, we face a better game in every aspect according to Rome II. After a certain point, we will be recognized as the main game Total War: Rome II wish I could keep myself from saying böyleymiş lo.
The creeping aspect of the game and still not fix definitely the place to diplomacy. I pointed out during the preliminary investigation. Total War series, although it focuses on real-time battles, though, diplomacy amount of the game's most peak. Attila unfortunately going the way of the previous game and put out of the family tree to eye paint, diplomacy does not care at all. Family tree, Rome II messed up family, our dynasty nice novelty but still can not uninstall the options on the screen is so limited. You're turning the place into a laugh then grasps the logic and artificial intelligence to play the diplomacy screen playground. Diplomats from breeding, he made diplomacy?
Wars, Total War tradition still takes place here in the most beautiful places continued. It looks like it should be a great war. Our tactical options, our style of battle, occurred finds on the battlefield as fast and accurate as never before. Where the camera is closer to the small problems corrected age, whether you feel the closest distance to the end of the war want farthest.
In the siege, the need arises to make more realistic visuals, gameplay yönünden- increasing need a little bit more the glory of war. War of the players who will spend plenty of time on the screen, the organized game engine, I think you had a pleasant time at the beginning of Attila.
5 different factions in the game and there are 10 different states in which we can choose. The game should be based on Rome II is both difficult than in previous games, starting with small states, you need to grab the logic of the game. Oh, I say, if you are a new Total War players, just because he's getting something strong Western Rome. An inexperienced player, the width of the border just over an hour 1/3 to lose, he's telling you.
Half collapsed walls, scattered with buildings and streets in flames death, allowing you to see the bottom of the atmosphere.
Rome II is one of the complaints was the most points and interfaces, ranging from mechanics as I mentioned in my prior review. Limiting the building construction and construction game menu, the enemy of players who want to customize it freely passed from hand. Technology menu, in the footsteps of the construction menu has been increasingly less complex, now go back and forth, not a crisis. Showing related features on a single page.
Blazing a city
Visually expect a very different game from the Rome II. As I have repeatedly stated, in essence, the same game Attila and Rome II. The difference between them lies in the details, of course. The siege of the splendor of the war is reflected in your screen in full force this time. Even within the auto, such as that concluded my junk wars, Total War: pull forward to the next battle Attila. Well, you will not have to wait much about it. You do not go, they will come to your door with.
War will feel the first time you log in to a city under siege. Half collapsed walls, scattered with buildings and streets in flames death, allowing you to see the bottom of the atmosphere. City siege of processing such enormous detail and visually, it's an important gap in the series have been shut.
Next Creative Assembly's splendor in the siege in the game I'm waiting for dissemination to the general game.
So, what can I say? You saw the game the score in the first place. But I want you to aldanmama this point. Attila's the worst part, Rome II is a previous game. In fact the only reason for the failure to receive a score above 90 again Attila Rome II. Attila, closing cons of a previous home game, it looks like an additional package that enhances the gaming experience. Certainly you do not receive a sense of home games.
Total War: Atilla represents Creative Assembly's errors. After mercilessly criticized Rome II, the company has won appreciation as a nice return messenger. Total War: Rome II after playing, I was incredibly pessimistic for the future of the series, but I hope to have won it back with Attila.
Finally, the game that offers Turkish subtitle support, and will be presented to the market on February 17, the company said. I hope you'll forgive the Total War series ...
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