"Get ready for a huge game world!"
No time to tell this story. This time not long excerpts from the introductory sentence and Geralt's story. Please read over this time no matter which study a musical accompaniment phrases. This time there was only one thing to say: If you are one who value the game, and whether what went 3 Play The Witcher!
Play this game even if you've never played The Witcher. Skyrim leave yourself since you are looking for a huge game universe to play this game. RPG, FPS, strategy ... It does not matter. No matter what kind of love playing this game. "I give importance to the graphics!" Would play this game and enjoy the spectacular views. "The important thing is gameplay!" Would play again, mountains, hills, rivers, plains hunt is Nekku sightseeing. "Fiction and essential story!" If you are impulsive side. Games Immerse yourself to one of the world's most spectacular fiction. If you do not like to play, play again, because there is a beginning of all good things.
And I can not imagine a more perfect place to Kaer Morhen for starters.
The Witcher's story of the surprises that can follow the game you're like me, prepare yourself to one of the great opening scene. I'd argue shamelessly, The Witcher III: The Wild Hunt, covering the opening of the first 20 minutes so exquisite that Bioshock: Infinite since the start of the game was not impressed that much. (Maybe you can put together yourself Shadow of Mordor.)
The Witcher before the plot in the game who read the books, The Witcher was probably expecting more from us 3. The Witcher 3 for them to Yennefer'l, was longing to Ciri'yl. Dragos was to hold the line where the characters come alive soak ink. -more Likely to embrace our inner truth it was possible meet new friends.
The first area we started to play incredibly spacious and even more prepared.
Above all, The Witcher CD Projekt 3 penetrating the human saga. Hold the music with great melodies adorned smells labor up to each part of the task gracefully formed. Behold, I could feel that it is a labor of myself somewhere close to the ground long after Tamriel. Already in the previous game the task is written in the incredibly beautiful screen, The Witcher 3 also are self-evident. The smallest of the follow-up mission, has an amazing background story of each task until the ghost hunt. OK, it was in the previous game, I accept there's a problem: The Witcher 2 is probably the total number of task switches to the first two parts of the third game. It is an abundance, there is abundance.
Writing individual background story for hundreds of quests, and even appeared unrelated to the "simple" tasks as a way of linking the astonishing The Witcher 3 stands out as the most powerful as well.
At the same time the freedom granted to you while serving in the extreme. It is going to do more than one thing, and you make them totally up to you how and in what form.
My game I hit a lot of friends görevs-that same incredible etkilenmiş- White Orchard't dismissed against a ghost out our mission. Tracking, traps, solving the mystery ... all expertly reflected in your monitor. Especially the task of finishing a dialogue have damage to mind. It must fragility of our human eyes misting against the need voice ...
"I thought the Witcher heartless, the master Witch! Thank you very much. "
Shaped around the mission system and after a while the game world of Game of Thrones transformed into The Witcher 3 fullest unspeakably scenario. Politics and its sine qua non of intrigue again at the center of the game.
Geralt said in the coolest way of fragments of the game "does not need a world hero, needs a professional." Cue is presented before us in the most brutal manner every time. Especially "I will continue the main story, fiction you say no I distribute" The Witcher 3 is doing you slap. Many times you will have to decide between gold will help you to repair your pride and your belongings.
Because all the money in the game! Stiff price to repair the goods, empties your pocket even the simplest repairs. We can sell goods to traders, but we found that it can be separated into merchandise you can even parse shortage of money. I passed him the game's high difficulty level you're playing, if you can not charge meditation. Only if you turn on the ability to renew the points you earn a certain amount of health during the day. To eat frequently so you spend your precious gold. Scroll to the potion tree, until thoroughly sat talent continues this situation.
It is not messed up? If you have noticed the mechanics of the game each case into each other in the past. The story, the gameplay, in every sense to the dialogue "full" you are in a game.
So the first concern is to save money! The map announced in towns and villages in the task board by collecting many points you make active. Then the map appears blank at a time is filled with question marks. Before continuing with the main task to clean up the area, giving you an incredible contribution. Overall treasure / hostile questions in the commodity in the shaded area are able to fill our pockets loot and plunder as evidence.
Geralt "The world does not need a hero, a professional needs." Word in front of us is presented in the most brutal manner every time.
The Witcher is the first time we offered to the open world, and frankly this was the beginning of my most worried about my topic. It is difficult to make an open world game. A big risk in itself bring into play the open world Especially with such a deep fiction. There are two companies that solves the formula of this work over many years: Bethesda Softworks and Rockstar. These guys are almost 15-20 years doing this job, and now they are thoroughly mastered. CD Projekt Red, Geralt will run in the plains will remove us from the main story saying I was so scared. Even the people around me constantly second game map says I need the protection of the structure.
Does not offer an open world game like Skyrim, this point is very, very important. So you can not go Kaer Morhen hop on your horse in the first section. The game limits you with the region. It's supposed to do exactly that. We find life until the end of the experience and do not fall in the middle of an open world sandbox to suit both Witcher ever.
Although there is a limit to what you can do on the map, it takes a long time to make them. Still Skyrim open world structure and not the sandbox GTA games as well as powerful, Dragon Age series of recent public inquisition is more like. If you open the map of the region progressed scenario. Notifies you as soon as the bit and say that if you return to map regions. I liked this version better, but some players might not be happy with this situation.
This being the state has to Bethesda and Rockstar game he's had no structure surprise. Sightseeing in the area just as in the inquisition, you're fast travel via road signs. If you remember Dragon Age't also were able to fast travel between camps.
Part of Geralt's destiny to encounter the creatures in this way and read what will be most helpful to us. When you do research about him or cut a creature you updated game information. Which creature which oil should be used for sensitive data, such as bombs and sign your creature journal elections are processed. The Witcher III already does a boon for players who like to read something in the game. Task descriptions creature / character descriptions are up to date and you'll find plenty of notes you play a little more closer to the world. Moreover, some of these texts and send important task in the Witcher's book. If you have time, read plenty of time if you say I reserve.
One of the aspects of The Witcher's combat mechanics should be praised. It is still not perfect and boring my life the way I live disjointed movements. Again, both animated series offers us both DualShock 4 be quite diverse variations of The Witcher has solved one of the biggest problems.
It is impossible to comment on the gameplay play for two hours in an RPG game. Your ability to fit the system as means to escape the grip slightly worse than the job easier. The Witcher III early in the opening singles combat system, pir opens. After you provide your full mastery of adrenaline and strength to show housing starts officially Geralt.
As in any skill tree RPG game Wild Hunt also directly affects your gameplay. To rate a talent does not work alone. Ability to score whether you turn you have to place the talent tree consists of Geralt's fourth division. Here you have to do your planning is indeed very good feature because it means you can not use unnecessarily wasted talent points. Geralt opens on your skill tree level. 4 compartments separated by your ability to use your tree can fit a total of 12 feature strategically very important.
My advice to you first installed certain characteristics. I'm an actor who justify the very back of Igni. It also sets up fast attacking offensive style. So much progress I prefer installing these two features. Your ability to thrive and develop further its boundaries are, so it's very good use of your valuable points, pull a sign unnecessarily high level so you can use it.
Mutagenic special zones in the talent tree is also incredibly useful in later stages of the game. Environment and mutagens help Geralt properties we collect the creatures are able to make more sharp and strong. There are four different versions of mutagenesis and is consistent with our every color. Indicated by a blue region of the talent trees Sign (spells that Geralt does) we're equipping. Then this part of the tree fully able to make specific mutagenesis placing the sign.
Each level up your skill point gained, we can learn these skills scores in the areas of distributed power map. I think that a good enough reason in itself to open the question marks.
Talent system, with Geralt no longer fight with the full flavor makes it a mechanical strength can not be stopped. As I said Witcher III to describe the war as a bad game mechanics -basitçe- just a few hours (or even less) or something needs to be played.
I told you so, but I still The Witcher III: The Wild Hunt gameplay mechanics to some extent problematic. At the same Souls / as in few quick steps can Bloodborn game, against the right moment through the defense UmUzdAkini able defused but often can sometimes be choppy movements. I did not like the system particularly targeted, not even the game gamepad also use any of the targeting options you're playing the keyboard. I was incredibly forced the war I used to target, I was able to easily beat the right move by enemy groups.
Other than that, really Alchemy / Alchemy happened. It so happened that I can not tell. For me, one of the most important elements that The Witcher series was so valuable preparation and use of potions. The Witcher alchemy system of the new generation, leaving no different from other games. Games hardcore and unique structure with his own hands a blow to CD Projekt.
First, no longer need to meditate to prepare potions. Potion you can do when you want to go to the menu. Thus, no matter how dangerous the situation, you can renew your equipment inventory quickly. Even at higher levels of difficulty in your life to meditation not only serves to change the refresh cycle of day and night, I would say.
Geralt goes on a mission. For example, going to a cave. You sit in meditation before the cave entrance. You may need to determine which potion. Then it follows this process will be applied to the special-purpose bombs and swords.
Then you prepare your potions and bombs. Caves often sees business for Cat Potion is dark. Thus, in places that require follow-up and (detective mode came in the third game, this feature also sailed), you will find comfort in both dark areas. Swallow, another vital elixir of life due to acts refresh feature.
You drink the potion and you will fall in the final stages cave. Duration of potions you find yourself in the middle of the race has changed from 10-15 minutes. Tactical, hardcore and very special to the bottom.
The Witcher III: The Wild Hunt is concerned instantly able to use this potion. Well, The Witcher alchemy already has a unique tradition, why did you bring the same system to other games? Why did he open world game you will abandon this great feature? Very comfortable hybrid would go into a building, but was not made. They cut off the people of our time Witcher feature we're most excited about telling people.
If you have issues that are known for lowering the interest the recent case of the graph. CD Projekt has made a statement on this issue in recent times. I study the game for the PlayStation 4, and a little play on the PC (the PC was able to play only 7-8 hours) I got the chance. The game looks tremendous on both platforms.
Is Nilfgaard TEMERIN to do? Whatever your answer is brutal war emerges.
Dynamic weather conditions, details of your lighting and the environment before any open world games I've seen in a well crafted. CD Projekt can blame them things about it, but after I saw my heart does not believe the hand. This game is not something to admire or a company related to love. The game looks great and works well also very stable. Except for a small decline in the intermediate stage the PlayStation 4 is making a very good job. Drugs while suffering from the loading screen on the console comes with the qualitative. CD Projekt such good work in formulating a game under our feet, the game really great and I can not appear to have such an accusation.
Great music and voice are already extremely successful The Witcher III is going to complement the unique atmosphere of the building blocks. The Witcher III soundtrack is given with the game for a long time and I'm sure you listen to from beginning to end. Written great dialogue also reflected by the same voice actor expertly game.
As a result, The Witcher III: The Wild Hunt became friends, and was very nice. Player friendly sales policies normally be given along with the regular version of the game content supplied under the name dud collection version of the full 16 free DLC (came two even) and for Rivia'l of Geralt magnificent adventure, first of all CD Projekt how thanks if we less.
22 Mayıs 2015 Cuma
The Witcher 3


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